H Scene Count- 42 + 1 non h
Created by gyu, translated by m1zuki
H Scene Count- 42 + 1 non h
Created by gyu, translated by m1zuki
H Scene Count-
Created by , translated by
Length- 4-7 hours
So when I opened this and saw that it was another wolf maker game with a completely different style, I was impressed. That engine seems far more malleable then RPG Maker ever has been. But that was about the only real positive moment I had playing this.
But more of that later. This is The Puppeteer of Prizna. A wolf 1st person dungeon crawling RPG.
H Scene Count- 19~
Created by T-ENTA-P, translated/localized by Red Dahlia Interactive (on sale at nutaku)
Length- 3-5 hours
Forgot to take screenshots and already got rid of the game, so no pictures.
Anyway, this is an RPG Maker VX game from the makers of Shinobi Buster Mizuna(also on sale at Nutaku now). It’s also a sequel game without the original being brought over. It’s also the first game(to my knowledge) of Red Dahlia, some localization group that’s doing pretty random things.
H-Scene Count- 15
Created by tsukudani1, translated by Joe007
Length- 2-4 hours
This is an RPGMaker VXAce game that pretends to be Pokemon, poorly. Sex to give birth to your monsters to do battle against other monsters.
H Scene Count- ~101
Created by Hreinn Games
Length- 5-7 hours
Noxian Nights has you as Riven, the women from League of Legends on a quest for revenge. It’s a finished patreon RPGMakerVXAce game.
H Scene Count- 10~ and 119~
Created by Alicesoft, translated by MangaGamer(5D by Badend, 6 by Arunaru)
Length- 4-5 hours for 5D and 40-60 for 6
So finally, Rance is coming to the west and its a pretty good deal. Two games for $35, one being considered the best Rance game in terms of story and the first good actual game other then Kichikuou.
Rance, Sill, and his robot Athena 2.0 are lost in a dungeon. As they attempt to escape they meet some people and then escape the dungeon. Sex happens and it all ends happily ever after I guess.
The bulk of the main plot revolves around Sill’s feelings for Rance and Rizna, the naginata girl some might remember from Sengoku. This game explains some of the weirder things about Rizna and sets up a few plot points for Quest and 6, but that’s really it. Not a lot really happens.
Rance 5D is a dice game. Your enjoyment and success is mostly decided by RNG. It is entirely possible that you will railroad yourself into an impossible to win situation. I almost did twice.
The basics are thus. You roll a roulette board. What color it lands on is what you deal with. You need to roll 5 green spaces before the gauge at the top(which lowers from almost anything) runs out or its gameover. Then you proceed to the next chapter. Each chapter starts with a puzzle adventure section which drains your time before you move on to the board rolling. There are some items that can help like time extensions or panels that force green spaces but its RNG if you’ll get them. Good luck.
Combat is also random based. Each character has six actions and a six sided die is thrown each turn. Whichever side it lands on, each person in the fight will use the action that corresponds to the number on the dice. Fight until either side wins. You can get some stuff for fights that help, like a nurse that heals you before the dice is thrown, some bugs that make certain sides have higher chances of being rolled and so on. But in the end its luck and stats that win and not player skill or planning.
So what does the player control? The camp menu mostly. You can choose when to level, who’s in your party(Gal monsters can be recruited!), change gear, use items, change character classes(between two choices) so you get different skills and more stats, and throw stuff away because you have limited room. You can also rest to heal a third of all party member’s health in exchange for some time. You can even change the number’s your attacks correspond to so if you find a fight unwinaable just swap attack order and try again.
Outside of the camp the player can use items to deactivate traps, check for stuff(which has a role for success), and try different role types. You can either role a single which locks in what event you get, or role 3 or 5. When the role ends you pick between the highlighted options what you want to do. It costs more time but does give you more control so it can help.
And that’s it really. The game is short and not deep at all. It has a points system you can play with that gives you bonus xp at the end of a chapter. Mainly this means that if you finish a chapter fast you get a lot of xp, but if you did it slow you probably fought enough monsters to even it out anyway.
If you get stuck or want to watch some story segment again, the game here is not h scene gallery, nearly every scene can be re-watched just by going to its story chapter.
Luckily none of the porn or cgs are hidden behind RNG beyond beating the game. The actual h is kinda boring really. You have a few different types(couple of positions, rape, bdsm) and a decent variety of girls for such a short game but all the scenes are short. You’ll get more out of them if you like how Rance is and how brutal he can be in this game, but otherwise this is not a good porn game.
The art. This game is a big change in terms of presentation in the series as it went from the old 1-4 style to the more modern style of coloring, making things look way more anime like. It doesn’t look bad, but the resolution is really low. As for the music I liked most of it except for this one random English song that just pops up and bothers me. Its one of two that have vocals and they are in English for some reason and its just weird to hear.
Rance 5D is not what I would call a great game. It’s more of a distraction then anything else in the series and can be skipped pretty easily if you don’t want to deal with its randomness. Your enjoyment will come mostly from the humor of the game or playing with the mechanics and trying for high scores. This is not a high point in the series but it can be enjoyable. Just don’t expect to be in control much.
Rance is on a mission in Zeth with Sill. After finding a golden candlestick they go to collect their reward only for Sill to be treated as the master! This angers Rance and ends with him being arrested. Turns out mages are first class citizens in Zth and anyone else is second class. After escaping the slave fighting pits, Rance joins a resistance to sleep with all their women, especially the leader Urza who’s wheelchair bound, but not for physical reasons only.
Eventually you gain a majority of Rance’s usual fighting party, Rance kicks the men out of the resistance and has it do missions for his sake as Urza won’t do anything. This ends up going horribly, Rance makes everything worse only for things to turn out better.
I would have to say that Rance 6 does have a more interesting story then Sengoku or most the other games. All the characters have arcs that deal with Rance and their relationships, you see real racism and the consequences of it, and there is some surprising twists that the game has as you go through. The big bad changes multiple times and you are given a real reason to hate their guts by the time you finally reach any of them. There’s just more meat to the story then what Sengoku had, since Sengoku’s main thing was character and single country stories so JAPAN as a whole didn’t really have a true narrative other then demons/fiends.
Rance 6 is a dungeon crawler. It has basically the same traveling mechanics as something like Violated Hero or Raidy but with a lot more around the crawling. First you can have a party of six people at any time, with 12 others ready to switch in. This might seem like a lot, but Rance 6 has a stamina mechanic. Each character can only fight x amount of times before they leave combat and you need to swap other people in. You can raise stamina a few times per character, and there is a stamina restoring item you can get, though not in great supply without grinding. The stamina system can be annoying though I see why its a thing as it forces you to use more then your six best characters.
The other limiting factor is FP, or friendship. Each character has a friendship amount for Rance and if it isn’t high enough they won’t go into a dungeon with him. This is not really an issue after the start of the game as anyone who joins low later has events that drive them up really quickly. Beyond dungeoning though FP is related to each characters ultimate weapon and final events so raising it important.
As for the main game, its a dungeon crawler through and through. There’s some nice stuff like map completion rewards, a battle counter that gives you stuff for fighting enough, the ability to leave a dungeon from anywhere, and a nice variety of dungeon types. Most of what you will be doing is filling out the map and solving basic puzzles to move through and reach green star events to continue the plot. Combat is similar to Sengoku’s dungeons. You have back and front line fighters each with a greater variety of moves and no limited action flags. You can call in allies to fill empty slots or have your people drop out to replace with better fights for that battle. There’s enough depth here and eventually enemies will be using tanks and rows to their advantage. It can get hard by the end.
The last main mechanic is easily the most annoying aspect of Rance 6. The orb system. Each thing you do in the hub requires one of three orbs or some times multiple colors. Red is usually story events for the main story or character arcs, yellow is h scenes, and blue are for skills. You can only hold three at most of each color and some events require more then a single orb. There are two ways to get orbs. Buy them with red coupons which are a limited currency from these weird cloud things in dungeons that are challenge battles, or grind them with the battle counter. Basically you end up running dungeons for 10-15 battle points(called achievement points) collecting icons that give you big boosts in points, return home, spend orbs, repeat. It starts off simple but once you have a full party you get swamped in events and the worst part is level cap raising. Evey character has a unique level cap. Rance can raise female level caps by sexing them. So everytime a girl maxes out, you spend a yellow orb to bring them up. The main issue I have with the orb system is this. The girl’s cap only go up two levels, which they gain quick enough that multiple girls will need to be raised at the same time so you will need to grind orbs to level raise multiple girls if you want a good team. It’s not until end game that this goes away as the girl’s caps stop raising at around level 50. By mid game this is the most annoying thing that would be solved by simple have the cap go up by more then two. This is why Rance 6 is grindy. You gain enough experience, gold, and items just map exploring to beat most bosses. All your grinding time will very likely be orb collecting and it can get very tiresome.
So Rance 6 has three main scene types. You obviously have Rance scenes where Rance either rapes or does a girl with permission. These are a majority of the scenes and has some decent ones though a lot are pretty short or more focused on character development then h. Then you have Tamanegai and his Gal Monsters. These are scenes where he explains how he trained a Gal Monster to react sexually to certain things. There’s a great variety of content here and its the most sex focused part of the game, though each scene does end up playing out similarly. Then you have scenes for other men which are mostly gang rape or fucked up torture stuff to show you how evil or messed up things are in Zeth. These are usually not for porns sake but to show you the state of how things are.
Very few of these scenes are really great. There are some stand out ones, but a lot of the scenes are shorter with a focus on characters and not on porn or sex. Rarely do any of Racne’s scenes go past the first ejaculation and that can happen pretty quickly in some situations. Some h cgs are used for like 5 to 10 lines before ending. Some story cgs are used for less. Now this wouldn’t be problem if the replay system showed more then just cgs. Unlike Sengoku’s, 6’s replay only shows scene text for things when the cg was actually present so no scene openings or closings. Compared to Sengoku it just feels lacking.
The music is good, the dungeons are varied and the upped resolution is nice. If I didn’t know before hand I wouldn’t have noticed the fixed done to make this a game worth playing in 2016 like adding Wasd control, auto saves and of course making the resolution something decent.
I do like how the cg gallery has achievements to fill it up at the end. A lot of vns leave empty space and some even have the same cg slots there but they just don’t get filled ever. This one fills the slots with things you need to get the true end, which is a nice way to use the empty space.
It’s a good game. Once of the best dungeon crawlers I’ve played, and the best h one. Compared to Chris and Dungeon it has proper growth of stats and numbers to make the game more interesting, its mechanics are mostly solid compared to Raidy, and while the porn in Violated Hero is better Rance shits on everything else from that series. Sengoku is a better game but Rance 6 is a really good start of what is considered modern Rance and does a lot of things right to get players to fully complete the game.
It has one big hiccup but it truly is a good game. Its funny, hows how bad racism can really get, and sometimes anger inducing but its good.
Contain completed games and all cgs.
H-Scene Count- 30
Created by T-ENTA-P, translated by elfloren
Length- 8-10 hours
This is an RPG Maker VxAce game focused on a girl who was cursed as a child with lust. To rid herself of the curse she sets out to kill the five ninjas involved with the event.
H-Scene Count- 34
Created by RPGつくり隊, translated by candyfloss
Length- 2-4 hours
Yes the game’s name is whatever. It actually kind of fits with the MC’s personality. Anyway, RPG Maker VXAce game where you play and idiotic girl who is a detective as she gets involved with a lot of things. Oh and she can read your past memories by drinking your sperm.
It’s an RPG Maker VXAce game with NTR. I’m not going to play it, but I at least wanted to recognize it and offer a save.
I hate NTR. I can’t really stand it but I don’t want to ignore the genre because I know people do like it. So for this game, which apparently does NTR quite well while also hitting every other rule for a post, I just played with the files and made a 100% save in the gallery.
What I know: You play as a guy leaving his village with his childhood friend. Nearly every girl who travels with you will be raped in front of the MC. There are a lot of auto lose fights, and the game has a standard RPG maker combat system. It has multiple endings, most of which are quite dark.
Thug Hero Life